![]() My plugins folder is almost the size of what a base install takes up, though now it's horribly messy.I love SimCity 4, and want to get back into playing it. I once went through every single section of the Simtropolis downloads and got whatever looked interesting. The CDX and other assorted mod and BAT groups are also great producers of custom content, and they add a distinct flavor to cities. He makes some of the best lots and BATs for giving a city a personal and cultural touch, such as a mountain resort or a small fishing town. Take a poke through Simtropolis' mod section, and read the forums there for further advice.As for lots and BATs, you absolutely cannot go wrong with Peg's marvelous creations. There's also a graph mod, which gives you a lot more graphs and charts, many of which are very useful in diagnosing a problem with growth. The stock level of demand is a little low for realistic cities, and can actually choke off a growing city. You'll need it.There are also other modifications that I'd consider required, such as the Industry Quadrupler, which quadruples the amount of jobs demanded by industry. There are also puzzle pieces, which are single-tile pieces that you can place with surgical precision, allowing for a huge level of customization and flexibility of constructing a roadway. It incorporates a left-over but not implemented transit system with a higher capacity, as well as adding a slew of different interchanges and intersections with new highway transitions and ramps. The Network Add-On Mod mentioned above is essentially mandatory if you really want to make great cities. The traffic analyzer alone is worth it, and since Deluxe Edition is only twenty bucks, it's a good buy.However, Rush Hour still doesn't make it a great game. It's possible, but it's more complicated and harder than it should be.Rush Hour is pretty much required to get the game to a fully playable state. SimCity 4, by itself, is fairly difficult and not very intuitive about how to make great cities. Its just that there are a few GLARING problems that should have been addressed by this point. Overall, I'd say if you liked SC2000, this is DEFINITELY worth getting, It reminds me so much of that beautiful SC2000 and it really does improve on almost every aspect -including the graphics (the game looks good). It's an unbelievable idea that takes a lot of 'work around' etc. I do like that you can cheat the game and create any real-life city from a black and white land elevation map (which are available all over the net) but WHY THE HELL couldn't this have been included in the game as a feature. It serves hardly any purpose and only distracts you from all the things that make SimCity NOT a sims game (and thus enjoyable) Thankfully you can completely ignore this stuff. I welcome any solutions people have found to this, and I assume creating highways etc might cut down.but implementing this takes LOTS of time and $$$.The 'sims' aspect of the game is retarded. ![]() Left to their own though, they will make a traffic jam like you've never SEEN. You can spend DAYS and DAYS tellign you citizens to take a certain path, but that would be mind-numbing. Transportation (even with the rush hour pack) still isn't quite right. SUre you can pause the game, but then your not making money.so whats the point?The second problem I find is the citizens inability to use the roads. there is ALWAYS a pressing matter that will take you away from what your doing. You can't simply sit back for a five minutes and watch your city grow, or plant some trees etc. I've been playing on and off for a few years now and overall, I really enjoy the game.There are some problems that make themselves apparent over time though.The biggest one is the amount of micromanagement you need. The game is fun, and you'll be able to get quite a bit done in 1/2 hour of play per session, and it's great to watch sections of your city develop a personality over time.The soundtrack is GREAT and a perfect compliment to 'mayoring' a city. I find the normal setting to be a good ballance, and not quite as sadistic as hard. Keep in mind there is a master difficulty level. A city that will make money isn't tough to do, but a clean, low traffic, low crime, well educated, high tech city that will make money can be hard. Its a good game, and make sure you get the version with the rush hour expansion (not sure what the mac version includes though)It's not HARD per say to make a city and have it make money, but it takes a lot of micromanagement, to keep it running smoothly.
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